ArcGIS Runtime SDKs

ArcGIS Runtime at DevSummit 2022

We’re back in Palm Springs this year for an in-person Developer Summit and we couldn’t be happier to welcome you. Between March 8th and March 11th the ArcGIS Runtime SDK team will be hosting a range of technical sessions, demo theaters, and more.

This blog will help you plan your time at the Developer Summit by highlighting opportunities to learn about ArcGIS Runtime, to engage with the development team directly, to get answers to your questions, and to provide feedback.

Overview and planning

We have two sessions dedicated to a broader look at the Runtime SDKs as a whole. The first, an introductory session, will bring you up to speed with the current state of the Runtime SDKs and is also perfect for anyone new to Runtime or who needs to evaluate whether Runtime is the right solution for them. The second will provide a preview of upcoming capabilities and give you a sense of Runtime’s future roadmap.

Tue, 2:30pm – 3:30pm

ArcGIS Runtime: An Introduction to the API and Architecture

This session will present an introduction to the Runtime SDKs, the advantages of using them, and an overview of the API. This session is ideal for developers new to the runtime as well as managers or program managers evaluating the technology.

Thu, 4:00pm – 5:00pm

ArcGIS Runtime: The Road Ahead

Come and find out what we have up our sleeves for future ArcGIS Runtime SDK releases. You’ll see demos of capabilities that we’ve been working on and will be releasing over the next year. Note that while almost every session at Developer Summit is recorded and made available for later viewing, this Road Ahead session is not.

We will also present a couple of sessions that discuss how Runtime SDKs fit into the broader options we provide for building Desktop and Mobile solutions with ArcGIS:

Tue, 1:00pm – 2:00pm

Strategies for Desktop Development

Tue, 5:30pm – 6:30pm

Strategies for Mobile Development

ArcGIS Runtime will also be discussed during this introduction to developing applications leveraging ArcGIS Platform:

Tue, 4:00pm – 5:00pm

ArcGIS Platform: An Introduction for Developers

The SDKs

We built each Runtime SDK to feel 100% natural to developers working with their chosen developer tools, while delivering identical capabilities across .NET, iOS, Android, Java, and Qt. The ArcGIS Runtime: An Introduction to the API and Architecture session above provides an overview of how we deliver that consistency, but we have sessions on Wednesday that get into the weeds of developing with each specific Runtime SDK (the .NET session is split up into two parts).

Wed, 10:30am – 11:30am

ArcGIS Runtime SDK for .NET: Building Apps – Pt 1

ArcGIS Runtime SDK for iOS: Building Apps

ArcGIS Runtime SDK for Android: Building Apps

Wed, 1:00pm – 2:00pm

ArcGIS Runtime SDK for .NET: Building Apps – Pt 2

ArcGIS Runtime SDK for Java: Building Apps

Wed, 2:30pm – 3:30pm

ArcGIS Runtime SDK for Qt: Building Apps

Offline

ArcGIS Runtime was designed from the very beginning to work seamlessly with web GIS, including ArcGIS Online, ArcGIS Platform, ArcGIS Enterprise, and a comprehensive range of service types. But it was also engineered to provide a first class offline experience, including editing and analysis. We present three sessions that together explain the comprehensive Runtime patterns for working with maps and data, both online and offline.

Wed, 4:00pm – 5:00pm

ArcGIS Runtime: Working with Maps Online and Offline

Wed, 5:30pm – 6:30pm

ArcGIS Runtime: Editing Your Data Online and Offline

Thu, 10:30am – 11:30am

ArcGIS Runtime: Optimizing Your Data Workflows for Working Offline

Utilities

ArcGIS Runtime SDKs are perfect for building applications for the utility industry, including support for utility network, annotations, dimensions, display filters, alternate symbol, scale based symbols, offline workflows, and much more:

Thu, 5:30pm – 6:30pm

ArcGIS Runtime: Utilities

The utility network team will also present a session surveying the different options and capabilities available for working with utility network, including the Runtime SDKs:

Thu, 2:30pm – 3:30pm

Network Management with ArcGIS: Utility Network Application Development

Indoors

The Runtime SDKs include support for Esri’s new indoor positioning solution, ArcGIS IPS. We have an introductory technical session, as well as a selection of demo theaters:

Tue, 1:00pm – 2:00pm

Introduction to Indoor Positioning with ArcGIS IPS

Tue, 4:00pm – 4:30pm (Demo Theater)

Enabling Indoor Positioning with ArcGIS IPS

Tue, 4:45pm – 5:15pm (Demo Theater)

ArcGIS Runtime: Building an Indoor Positioning App Using ArcGIS IPS

Wed, 5:30pm – 6:00pm (Demo Theater)

Performing an Indoor Positioning Site Survey Using ArcGIS IPS Setup

Geotriggers

Geotriggers are an exciting and powerful new part of Runtime that make it a breeze to build real-time applications based on your current location. Think of Geotriggers as geofencing taken to the next level:

Thu, 1:00pm – 2:00pm

ArcGIS Runtime: Geotriggers

OGC Services and APIs

Runtime also has great support for OGC standards. We have a session that focuses on OGC’s recent move from services to an Open API that will include Runtime SDK content:

Fri, 8:30am – 9:30am

From OGC Web Services to OGC APIs

Network Analysis

Another session that will touch on the Runtime SDK capabilities as part of a larger discussion will focus on network analysis:

Fri, 10:00am – 11:00am

Introduction to Network Analyst APIs

Demo Theaters

In addition to those mentioned above, we will also present the following 30-minute demo theaters:

Tue, 1:45pm – 2:15pm

Using Military Symbology in ArcGIS

Wed, 2:30pm – 3:00pm

ArcGIS Runtime: Deploying Java Apps with Native Installers Using jPackage

Thu, 2:30pm – 3:00pm

ArcGIS Runtime: Jumpstart Your App Development with Toolkits

Esri Showcase

Runtime team members will be available at the Esri Showcasewhich runs from Monday afternoon through Thursday afternoon, and we have a dedicated area for each ArcGIS Runtime SDK. Stop by to ask specific questions, to learn more about the Runtime SDKs, and to show us what you’ve built or are building. This is your chance to meet the people that build the technology you use, and we love learning about how the Runtime SDKs are working for you.

Runtime staff will also be attending the Meet the Teams event after the showcase hours end on Tuesday.

Code Reviews

Lastly, in 2019 we introduced the Developer Clinic to assist customers with strategic questions about development projects and solutions that involve many parts of the ArcGIS system. This was incredibly successful and so we’re continuing to support it this year through Code Reviews, which you can schedule here. With the choice between the Runtime area at the Esri Showcase and scheduling a Code Review, you might be wondering which option is right for you…

See you in Palm Springs

As you can see, between the technical sessions, demo theaters, code reviews, and Esri showcase, there will be many opportunities to learn more about the ArcGIS Runtime SDKs from the very people building them. We hope you can make it and we’re looking forward to seeing you at the 2022 Dev Summit!

About the authors

Rex Hansen is a Product Manager for the ArcGIS Maps SDKs for Native Apps and ArcGIS Maps SDKs for Game Engines. He has over 25 years of experience in GIS, spatial analytics, and computer mapping. Currently, he guides the development of native technologies in the GIS industry to use authoritative geospatial content and analysis in offline workflows, photorealistic experiences, and immersive, extended reality solutions.

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Nick Furness is a Product Manager for the ArcGIS Maps SDKs for Native Apps, and ArcGIS Maps SDKs for Game Engines, specializing in Swift and iOS. He's spent over 25 years working in the GIS space building projects ranging from small mom-and-pop solutions all the way up to enterprise utility and national government deployments. Nick presents at various Esri Developer Summits, the User Conference, and many other events, almost always talking about something to do with the Native Maps SDKs (although you might find the odd bit of JavaScript thrown in there).

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